Your creatures get pumped on each end step as long as you dont attack
Im including some ways to convert creatures dying to extra damage: Syr Konrad is a very interesting card for Commander because it deals a point of damage for a wide variety of reasons: when another creature dies (which happens a lot, especially with Korvold around), or whenever a creature is put into a graveyard from anywhere other than the battlefield (such as discarding or milling), or whenever a creature card leaves my graveyard (such as some form of recursion)
Pack Rush is a fast, no-prep format here's how it works: each round, you crack two fresh packs of Wilds of the Unknown, shuffle them together, and that's your deck for the match
If the copied token is copying something else (for example, if the copied token is one previously created by this ability), then the token enters the battlefield as whatever that token copied
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Planar Bridge Do you like fetching a big fat permanent right onto the battlefield from your library