If combat damage dealt to the monarch causes that player to lose the game, the triggered ability that causes the controller of the attacking creature to become the monarch doesn't resolve
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It merely cares that your opponent is getting lands onto the battlefield without using their normal land plays to do it
This allows you to use cards that search out specific land types, such as Nature's Lore, that care about that
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It is also one of your better tempo ramp cards along with the various walls simply because it fogs some damage while doing its primary objective of getting land