If you've played Alice - Savvy Sailor prior, you can quest with her to grant Aurora Ward as well for a completely warded board
In this release, it represents travel-related abilities as well as some combat abilities
You won't find value in it every game, especially if you're effectively controlling the board with all of your direct damage tools, but if you find it at just the right time you can gain a two, three, or even four lore instantly, which is often enough to close out a match in a deck like this
Using this with Lost in the Woods can protect your characters for a turn, We Dont Talk About Bruno removes threats, and Youre Welcome does the same or draws you a song for Ariel this turn
Sometimes people see these types of effects as boring, but theyre the bread and butter of a solid shell, and this one gets a tick from me
Combined together, you can pull items from your discard pile and get them onto the table, boosting Tamatoas questing value to game-winning amounts - while staying protected thanks to that eight willpower and the effects of the other sapphire cards in your deck