Often, Talrand decks win off some combo, like creating infinite loops of casting the same few spells over and over again until you win the game through either an overwhelming board state or by locking your opponents out of the game
Even better, Urza lets you tap your artifacts for blue mana, which turns Treasures, Clues, or even basic baubles into ramp
The Emperor of Palamecia A mana dork for spells, The Emperor of Palamecia combines it with growing when you cast bigger spells, and as The Lord Master of Hell can potentially deal a lot of damage to foes, but really wants some evasion
Let the Planeswalkers battles commence
The Gitrog Monster One of Innistrads most memorable monstrosities, The Gitrog Monster has recently appeared in different forms during both March of the Machine and Outlaws of Thunder Junction
With tons of cards sporting the Evasive ability, the idea here is that you let your Amethyst cards start piling up your lore while being relatively free from attack