The strategy remains largely the same, but now we have some big threats like Cinderella, Stouthearted and Hercules, Beloved Hero to help close out the game
Even though you can still deal directly with those characters, any increase in lore (along with seven Willpower) should not be ignored
The enchantment certainly offers a lot of utility in the right deck, but considering how narrow it appears at first glance, its rather shocking to see the card this popular
Playing lots of Locations can produce huge amounts of passive lore gain, enable powerful effects, and synergies
I also appreciate the item cards in this deck
If the target creature is an illegal target as Sin's last ability tries to resolve, it won't resolve and none of its effects will happen