With a 4 Ink cost, this Steel type card has 0 (yes, zero!) Strength and only 1 Willpower, so it already feels like a very weak proposition
The first major change coming to Adventures is that Wilds of Eldraine will have multicolored Adventure cards, with spells requiring different mana color commitments for the creature and the adventure
Maybe Wizards has learned their lessons and will reserve this for cards that particularly deserve the treatment
Results of previous die rolls, whether they're from previous resolutions of Luck Bobblehead's last ability or from other effects that instruct you to roll dice, don't matter for the purposes of this effect
Meanwhile, this deck isn't that relevant in Standard , considering it only works with Iono 's Pokmon
In all, thats what I feel the MTG Tarkir: Dragonstorm Sultai Arisen Commander Deck does best