In terms of classic "Gogogo" cards, I run one "Gogogo Goram" (solid beater and a slow "Foolish Burial" in monster form), one "Gogogo Giant" (revives "Gogogo" monsters upon being Normal Summoned), one "Gogogo Gigas" (self-reviving monster options which does cost your Battle Phase and is therefore most useful going first), two "Gogogo Aristera & Dexia" (defensive option with an effect that can potentially take care of big beaters on the opposing board) and one copy of "Gogogo Golem - Golden Form" (potentially sizeable stat block with in-built monster effect negation)
Check out other decks of a similar power level with relatively good Rare and above cards - MTG Arena Planeswalker Decks
2012/06/06 19:18 2012/06/06 19:18 At level 6, 2100 is a little low, but for D-HERO, who has few high ATK juniors, he is one of the few attackers
In an ideal world, players shouldn't have to consciously think about any of this
Its Effects Strongly Support The Use Of Synchro Monsters
Over the months, weve seen Secluded Springs, Wisdom of Sea and Sky, Eevee Grove, and now, even Mega Evolutions have muscled their way into the spotlight