The downside of these cards though is lots of playgroups really don't like these cards so it's rude to play them at those tables, and also their win% goes down if your opponents both hate these cards and know you run them since they will gang up and kill you (ignoring everything else) so you don't get a chance to cast them
You've landed on the definitive guide
Green -- Green is number two in life gain
I'll briefly go into each deck, and show off an interesting card that's hidden in their 99s: First Flight: Helmed by Isperia, Supreme JudgeIsperia, Supreme Judge, this deck is filled with flyers, and value pieces that support your air forces
One player might be casting Divinations and Jace's Ingenuities until the cows come home, but if he or she is only drawing into Ornithopters and Charging Badgers, then it might only take one high-impact card like Ob Nixilis on the other side of the table to make it all look silly
You can flash at any point during your turn, but not on opponent's turns which defeats the purpose of flash