Hold that three blue up to threaten an opponent during their turn, forcing them to cast something nonthreatening so they dont lose it to your counter, and then draw two cards at the end of their turn anyway
There are some groups of monsters (known as archetypes) that are far more memorable than others
If a card(s) your opponent controls is destroyed by battle or card effect: You can draw 1 card, then if you control 3 or more monsters "Fur Hire" with different names, draw 2 additional cards
Its fun yet sad to think about what could have been, but alas this is one game well likely never see leave Japan
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Annihilape Destined Rivals / sv10-92 Card Sets Lose Cool (Ability) If this Pokmon has 2 or more damage counters on it, attacks used by this Pokmon do 120 more damage to your opponent's Active Pokmon (before applying Weakness and Resistance)