After all, it wouldnt be the Dark-type without a sucker punch here and there
Here is a copy of the events: December 20 January 10 : Mythical Island Emblem Event December 25 January 1 : Get 36 Pack Hourglasses and four Mythical Island packs as rewards (likely by logging in during this time) January 1 January 15 : Promo A Volume 3 Blastoise solo battle event January 1 January 8 : Get 24 Pack Hourglasses, four Mythical Island packs, and a new Pikachu promo card (likely by logging in during this time) January 8 : Charmander + Squirtle Chansey Pick event part one January 15 January 22 : Charmander + Squirtle Chansey Pick event part two January 20 January 27 : Mythical Island SP Emblem event January 23 January 29 : Psychic Pokmon Mass Outbreak event featuring Mew ex While a new Pikachu promo and a plethora of rewards are nothing to scoff at, some trainers have expressed frustration with the events
In Pioneer, there's an Azorius spirits deck which can flash in creatures to trigger Enduring Innocence twice per turn cycle
A new deck or a format shake-up might change that math, of course, but things seem pretty staid right now
This is going to be a theme of some of the worse heroic abilities, but Id rather just tap the creature with something else than rely on triggering this ability
Artifacts There are lots of artifact-specific synergies in the Cube