Now, contrast these Inventions with all of the Zendikar Expeditions: most of them had minor effects on the game, with the strongest Limited Expedition being [casthaven]Ancient Tomb[/casthaven] (an insanely powerful card, but nothing compared to [casthaven]Sol Ring[/casthaven])
However, this sunny, silvery myr can do so much despite its simplicity as a creature
It works well, its easily understood, and it has enough power to see Modern play as a synergy element
Infinite Forbidden ushered in a new era of Fiendsmith and a boost to Tenpai Dragon
A 4/5 for five with no evasion is rough body-wise, but you can easily suit him up with Auras and Equipment and grind your opponents out
inflict damage to your opponent equal to half its ATK, then gain LP equal to the damage inflicted to your opponent