As usual, prerelease events happened a week before this, with spoilers running a few weeks prior
However, instead of going on quests, locations generate lore every single time you start your turn with them on the board
Permanently dealing with cards like Bloodghast or actually removing The One Ring are big upsides to consider
In the event you aren't able to make it to the event, you can either contact us to request a refund, or stop by as you're able to and pick up the prerelease kit we would have handed you if you had gone to the event
Alongside the set, Ravensburger is also launching a new co-op experience called Illumineers Quest: Palace Heist that pits up to 4 players against Jafar and his minions
Each one includes everything needed for one player to get started: A pre-made deck of 60 cards, including 2 foils A booster pack (more on those at the end of this section) 11 damage counters (you punch these out of the inside packaging) A paper tracker token (you punch this one out, too) A paper playmat A pamphlet describing the games rules The Amber/Amethyst Starter Deck contains the following cards: Ariel On Human Legs x2 Cinderella Gentle and Kind x2 Hades Lord of the Underworld x1 Heihei Boat Snack x2 Maximus Relentless Persuer x2 Mickey Mouse True Friend x3 Minnie Mouse Beloved Princess x3 Moana Of Motunui x1 Stitch New Dog x3 Dinglehopper x3 Dr