Dont Blink Don't Blink gives you a cycling card that offers a possibility to counteract blink decks ( pun intended ), deny cascade effects, suspend effects, Polymorph effects, and much more
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It costs three of any mana to summon, and forces every spell that would usually cost less than three mana to now cost three total mana
Its weird because this is actually not the only problematic card from Gym challenge - Koga's Ninja Trick (aka Koga's Nazi Trick) was from this same set
Why would you want to limit card draw to once per turn in an aggressive deck so focused on gunning down opponents before they hit a stage of attrition