If you have a shared creature type in your deck, or even just one singular threat you really must resolve, you need to be rostering four Cavern of Souls ASAP
Hope Estheim Hope may wish that he had great power, but being a 2/2 lifelinker for 2 with what is essentially flavor text with the milling outside of specialized decks puts him down here among the worst Final Fantasy legend cards
On the one hand, they all have incredibly powerful upsides that could easily be abused in the right decks
This is more frequently used in midrange or combo graveyard based decks which are seeking out key enchantments
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Boring, but Practical: Jake Williams lets Ursula draw 1 card when she reveals a new location or puts location into play