Its a great way to keep games interesting, even if youre losing because you can turn around and study what that player was using and head back into the grind with a new strategy
Here are the big chase cards for Magic: The Gathering x Final Fantasy on launch day, with prices provided by TCGPlayer
Weighing Pokmon Packs is the process of identifying packs that more than likely have a holographic card inside
Enter the Infinite seems like the most broken thing to do, since it draws us our entire deck, and in theory, if we draw our entire deck, we should be able to have some combo that wins us the game (a bunch of Simian Spirit Guides and Lightning Storm is an easy example, or perhaps something involving Laboratory Maniac), but we could also try to use Wildfire Eternal with extra-turn spells like Time Stretch, which give us additional attacks to keep triggering Wildfire Eternal and casting more free spells
The Restless Lands A great cycle to finish
In Gruul stompy, you'll never be short of creatures to put these counters on, but the additional 1/1 hamster is a nice touch