While it doesn't offer the one-turn kill potential of Marionette Master, it does stack well, and gaining some incidental life here or there helps us stay alive against the aggressive decks in the format
Now the deck has a great stability from the turn 1 to the moment you need to draw a spell in late game
Cryptolith Rite decks have problems beating a bunch of spot removal spells, so shifting the function of your deck to control the battlefield is a realistic plan
12 Secret Rendezvous 12 Secret Rendezvous With the ability to draw you three cards, Secret Rendezvous is potentially very good
Now, this clocks in at nine because there weren't many expensive reprints, nor where there any major cards from old forgotten times, and there were some on-theme cards that weren't here either when they would have made the deck a lot stronger
If Chandra has dealt 3 or more damage this turn, exile her, then return her to the battlefield transformed under her owner's control