Targeting Zada with cheap spells can suddenly draw tons of cards or create massive combat turns, so low-cost decks compete far above their price point
Rather, a second "reflexive" ability triggers when you sacrifice Claim the Kingdom this way
The Incredible Hulk leaves the battlefield before that ability resolves, and you won't put three +1/+1 counters on him
I think its extremely fun to play, and it puts its focus on a relatively out-of-the-box style of play (even if by this point its one of the most popular archetypes)
Many of these cards have also seen a lot of play in the past across various archetypes, but the deck they called home was dismantled thanks to bannings or rotations
In fact, this card could be particularly good for an underrated commander from Kamigawa: Neon Dynasty that cares about controlling both artifacts and enchantments: Naomi, Pillar of Order