The card draw that this card provides is very important especially since it is an essential card in midrange and control decks The -7 ability, though it may be hard to even get close to, is a gamechanger and it can guarantee your win outright
Still, the Dash ability of Ragavan, Nimble Pilferer means that it is a constant threat that your opponent needs to be aware of, and that in it of itself is powerful as it will force your opponent to sequence in such a way to respect the potential Dash attack
Howlsquad Heavy Goblins are already a synergistic type, and Howlsquad Heavy does so much for them that it's shocking that it wasn't printed as a legendary creature in order to lead Goblin Commander decks
Even mono-green decks play this as an unboltable Birds of Paradise
But I often am the only player running no more than four 3 drops in my main while also being in the habit of siding out those four Knights in several matchups (Elves, Miracles, Storm etc.) just to lower my curve and lean more heavily on hatebears (Miracles/Storm) and evasive threats (Elves) instead of on just my fatties
2025-06-06 Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library