In the case of my example deck, we can rely on Urborg, Tomb of Yawgmoth and Cabal Coffers combo to ramp us up a bit since were running black
Crew 1 makes it very easy to have at least a few of them active each turn, and you only actually have to sacrifice three permanents to turn the entire fleet into flying creatures
With capacity for eight Sidewinder 100+ or six Sidewinder 133+ deck boxes, the Omnihive 1000+ Xenoskin also holds up to 1000 double-sleeved cards in Ultimate Guard sleeves*, making it the perfect storage box for a cube
Expensive, yes, but it blows up anything
It can be difficult to justify giving anyone extra cards, but if they have six in hand, dealing ten damage for 4RB and a few extra cards still feels like good value
More than power needs to be considered when beginning in a TCG