You can destroy any number of monsters your opponent controls equal to the number of Level 5 or higher WATER monsters you control, but it provides a nasty kick - after the destruction effect, it completely drowns out the spots until the end of the next turn, effectively shutting your opponent out if the conditions are just right
Contents Description[edit] It all began for the renowned "HERO" Monsters with the "Elemental HERO" Monsters
By allowing you to draw two cards from your deck without any kind of drawback, Pot of Greed makes it easy to steamroll the battle phase with little strategic thought
With no reliable method of banishing traps beyond Banisher of the Light and Soul Release, Banish Turbo decks tend to play extremely trap lite, if they play any traps at all
The base mechanics of Pendulum monsters are that they can act both as standard monsters as well as spell cards
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