None of that means Colossus is good
Skyreach Manta, as a difficult to cast 3/3 flier with upside, was good enough in Limited, and Infused Arrows made combat wildly frustrating, but in general, the mechanic didn't live up to its potential
He emphasizes tradeoffs, synergy with land and graveyard themes, and bracket-aware inclusion, urging deckbuilding while balancing budget, table expectations, consistency, and commander fit
Block/checker prisms are more common
Each attack digs for lands to fuel triggers and ramp, while landfall buffs Choco itself
The collection triggered fans to remember some funny memories, one fan recalled the time they had the cards and thought they were going to be rich, but it didnt end well