Note that both are instant speed, so you can make a token when someone attacks you and block, or EOT your foe's turn to double and then untap and swing with your newly made horde
Or maybe you get a Vampire Nighthawk, so you can remove something and gain some life in the process
Madison Li Dynavolt Tower Eddytrail Hawk Electrosiphon Electrostatic Pummeler Electrozoa Emissary of Soulfire Empyreal Voyager Energy Bolt Energy Field Energy Flux Energy Refractor Energy Vortex Enormous Energy Blade Era of Innovation Fabrication Module Filigree Racer Galvanic Discharge Glassblower's Puzzleknot Glimmer of Genius Glint-Sleeve Siphoner Gonti's Aether Heart Gonti's Machinations Greenbelt Rampager Guide of Souls HELIOS One Harnessed Lightning Hexgold Slith Highspire Infusion
Play : Unranked games against other Magic players
Lifegain is one of the best-supported archetypes in Magic, and Heliod is the best lifegain commander thanks to the constant stream of value and combo potential
How To Use Amass Amass is a bit of a flavour fail for War of the Spark, as armies are usually associated with go-wide strategies that like lots of smaller creatures