And seven Items in this deck can make use of that ability , all of them being from the Sapphire suite
It can even protect itself well
It has to be in you deck first, and the first ability is pretty flaccid on rate
In between those is Zantetsuken, an ability that means "Whenever this creature deals combat damage to a player, that player loses the game." Thats just nasty, especially if you find a way to give Odin Trample or Flying
The dilemma puts your opponent up against two clocks at once: Either face down the inevitability of an extra card each turn, or the eventuality that the owner mills a chunk of expensive cards and kills you outright
Well, I'm really not a fan of legendaries at common because the legend rule popping up so often makes both constructed and limited gameplay and deckbuilding worse