The boost you get from countering a two or three drop and jumping to five or six on your next turn is a much greater swing than countering a four drop and then having 8+ mana for the main reason that you don't have that much useful to spend that kind of mana on very often and if you do it is not as significant as an earlier mana boost
Its perfect for Fynn, the Fangbearer and commanders that care about keyword soup
Enchanted cards from characters who already have prior Enchanted appearances have the least floor protection
Youre interested in dealing tons of combat damage to manipulate these counters, so effects like Rogue's Passage and Whispersilk Cloak that let Glissa get in unblocked are fantastic
In Un- games, to determine the name of a nontoken permanent or a card that's not on the battlefield, use the actual card you're playing with, not the card's Oracle text or its name in other languages
Were witnessing what may well become one of the largest speculative bubbles in history