Yes, there is a cost to having money tied up, but its a lower cost than lighting a Benjamin on fire because you specced on something way riskier
This turns the spell into an engine
Summon elusive merfolk adept at drawing cards, krakens that disrupt your opponent's plans, and enigmatic sphinxes that offer cryptic wisdom
The reason is twofold: Firstly, most of these removal spells need big creatures to work with
$7.99 Liberate Invasion $0.49 Promise of Tomorrow Commander Legends $4.99 Branchloft Pathway (Borderless) Zendikar Rising Variants $1.49 The Monarch Token Commander Legends $2.99 Mindslaver (Foil) Mystery Booster/The List $94.99 Oswald Fiddlebender (Ampersand Foil) Promotional $8.99 Hengegate Pathway (Borderless) Kaldheim Variants $4.49 Double Major (Promo Pack) Promo Pack $23.99 Flumph (Ampersand Foil) Promotional $2.99 Justiciar's Portal Ravnica Allegiance $4.49 Siren's Ruse Ixalan $9.99 Barkchannel Pathway (Borderless) Kaldheim Variants 0 results found
(2024-03-08) If a player has fewer cards remaining in their library than the number of rad counters they have when the triggered ability resolves, theyll mill as many cards as they can