Mist Wurm The Generic Level 9 Syncrho option of the format, that needs 2 Non-Tuners, Mist Wurm has a simple but really powerful effect: When its Synchro Summoned, it can target and return to hand up to 3 cards on your opponents board
SR Super Rare Gatchiri @Ignister X EARTH Level 8 [ CyberseEffect ] ATK 0 DEF 3000 The first time each Cyberse monster you control would be destroyed by a card effect each turn, it is not destroyed
If there are no trades of either type, the game abandons the attempt
Pincurchin Disruption Specialist Thunder Shock : 30 damage + paralysis check (coin flip) Energy Cost : 1 Electric Energy HP : 70 Tactical Applications : Stalling Engine Setup : Against evolution decks (Charizard EX, Mewtwo EX), starting Pincurchin and immediately attacking can delay their Stage 1 or Stage 2 evolution by forcing paralysis checks
PRB-01 reprinted several tournament-relevant cards with fresh artwork: Sanji Leader (PRB01-001) grants Rush to cost-8-or-less characters a unique aggressive strategy for blue/purple builds Green Doflamingo (10-cost) remains a meta-relevant finisher Charlotte Katakuri continues to see play as a removal tool Gum-Gum Red Roc is still one of the most efficient removal events in the game Buying singles is almost always more cost-effective for competitive decks
1 Dockside Chef