Miraculously, however, these cards arent even the worst of the worst
We've maintained a strategy that centers around items, locations, and an emphasis on challenging, while narrowing the list down to the best choices to achieve those goals
Scientists Atlantean Skirmisher Baron Helmut Zemo Baron Strucker, HYDRA Overlord Body Launderer Change of Plans Copycrook Cyclonus, the Saboteur / Cyclonus, Cybertronian Fighter Doc Ock's Henchmen Doctor Doom, King of Latveria Echo Inspector Hypnotic Grifter Illuminator Virtuoso Kamiz, Obscura Oculus Kang, Temporal Tyrant Leader, Super-Genius Ledger Shredder Lethal Scheme Madame Masque Mask of the Schemer Mechanical Mobster Mob Lookout M.O.D.O.K
Some great universal ramp spells include: Guild Signets ([Card]Rakdos Signet[/Card]) Guild Lockets ([Card]Orzhov Locket[/Card]) [Card]Sol Ring[/Card] [Card]Fellwar Stone[/Card] [Card]Thought Vessel[/Card] While we arent working on your mana base yet, we can start by including some cards that will hit your decks needs
Not to mention, it can be used more times if our mana is spent to cast a creature that costs 5 or more
Even though Blight Mamba takes damage from a deathtouch creature, it isnt destroyed