The List Creatures (22) 1 Solemn Simulacrum 1 Guttersnipe 1 Young Pyromancer 1 Tunneling Geopede 1 Thermo-Alchemist 1 Harsh Mentor 1 Neheb, the Eternal 1 Firebrand Archer 1 Rampaging Ferocidon 1 Electrostatic Field 1 Spear Spewer 1 Dockside Extortionist 1 Chandra's Incinerator 1 Spitfire Lagac 1 Storm-Kiln Artist 1 Kessig Flamebreather 1 Pain Distributor 1 Gimli, Counter of Kills 1 Charming Scoundrel 1 Unruly Catapult 1 Donna Noble 1 Sunshot Militia Planeswalkers (2) Lands (36) Spells (39) 1 Lightning Bolt 1 Ruby Medallion 1 Mana Flare 1 Sol Ring 1 Manabarbs 1 Lava Spike 1 Repercussion 1 Lightning Greaves 1 Mana Geyser 1 Seething Song 1 Grapeshot 1 Pyrohemia 1 Needle Drop 1 Chaos Warp 1 Blasphemous Act 1 Faithless Looting 1 Vandalblast 1 Fiery Confluence 1 Abrade 1 Blackblade Reforged 1 Light Up the Stage 1 Skewer the Critics 1 Arcane Signet 1 Thrill of Possibility 1 Deflecting Swat 1 Unleash Fury 1 Roiling Vortex 1 Jeska's Will 1 Commander's Plate 1 Court of Ire 1 Descent into Avernus 1 You've Been Caught Stealing 1 Wrenn's Resolve 1 Rising of the Day 1 Fiery Inscription 1 Flick a Coin 1 Throne of Eldraine 1 Tarrian's Soulcleaver 1 Tectonic Hazard Planeswalkers Lets start out strong with the planeswalkers
![leafeon pokemon cards POKMON CARD GAME s6a 070/069 SR V [Grass] Grand Bloom GX GX For each of your Benched Basic Pokemon Anyone know how much a](https://preview.redd.it/anyone-know-how-much-a-misprint-leafeon-would-go-for-v0-qipz6zfmbida1.jpg?width=640&crop=smart&auto=webp&s=02eccd25d4edfe9d37eebc0ae37c879ac524372a)
Beast Relentless could also have a place in the damage theme
It will never excite, except on the odd occasion the lifelink happens to help you win, but it will do exactly what you need almost all the time, certainly in the dicey early game
Wheel of Fortune is a three-mana spell that makes each player discard their hands and draw seven cards
I don't like the fact that Charizard has a high retreat cost since you could have to discard all four energy cards when you use Scorching Whirlwind and then you would have to make Charizard feint the next turn because you wouldn't have the sufficient amount of energy cards to retreat Charizard
Some of the fun degeneracy of powered cubing with the quality that you can get in unpowered