Fogey has Phasing, an ability that makes him available to fight this turn but not in the next, which is beautifully analogous to an old persons need to take a long big nap
For example, if a player would create 30 Treasure tokens while their opponents control three Halving Seasons, they would halve 30 to 15, halve 15 to 7, and then halve 7 to 3, and end up creating three Treasure tokens
At its worst it was an awkward Counterspell (real men still take mana burn) however at its best you would get to flop a Wurmcoil Engine into play on turn three or four often with counterspell backup as well
I can see it in some kind of low-to-the-ground aggro build, as you can pump up your attackers in various ways as it progresses
The storm copy will resolve first and Aeve will end up being an extra +1/+1 counter bigger for your trouble
Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1