A lot of decks wont have a creature on turn one, so, if you have this, you get a 2/2 for one mana
That's pretty flexible and adds another enchantment removal spell to my spots as well as playing save the team
Hermit Druid | Just like Oath of Druids, Hermit Druid is, or rather was, spectacular as putting your entire library into your graveyard
Its standout feature is the ability to tap, pay one generic and sacrifice it to draw a card, but you can only activate this ability if you control five or more lands
Now the dust has settled and the excitement around the Shining Revelry expansion set has calmed down, this card has started to be seen slightly less in competitive battles than previously
Fast-forward a couple of months in 1999: Wizards of the Coast acquired the rights to distribute Media Factory's card game in the USA and all hell breaks loose