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With this new Pokmon TCG client comes some changes in how the game economy works namely, they've moved from player-to-player card trading to a card crafting system, where each card has a credit value, and those credits can be used to craft cards directly rather than waiting to eventually score a good trade with someone
Zero-delay task runs are bot-obvious even from residential IPs
If youre trying to build a huge Army, youre going to be a little less interested in repeatable effects that let you amass, and more interested in cards that can give you an incredibly high Amass value
Then, I came across these tweets from Alex from The Spike Feeders, which really resonated with me: In the abstract, power levels should be simple enough to figure out, but the imbalance that many players often experience shows that theory is very different from practice
Today, the Pokmon TCG confirmed the return of Mega Evolution in a future 2025 set, with new Pokmon ex cards