It's a great start to fill out your Zombie collection, with a solid foundation of interaction, ramp, and card draw that's easily built upon if desired
Thats why Stealth Mission can be so good its a planeswalker killer
Dont forget that Azula is blue, so you can flicker it for more card advantage and removal
Having the 1/1 creature survive to attack the opponent over 10 turns is obviously impractical, but its the flavour that matters here
The first chapter searches for a Plains, the second allows the return of a permanent that costs two or fewer mana, and the third chapter transforms it into a creature with vigilance that can produce spirit creature tokens
unless you happen to be at a table where everyone is sharing the same creature type, this sorcery is a must-have to rest your opponents while leaving your board untouched