It does exactly what you need, which is to swing tempo wildly in your favor
EASY TO START: Choose from Grass, Fire, or Water decks, step right into a game, and learn as you go in an easy play experience
Spending a bunch of time and resources stacking +1/+1 counters on creatures can prove fruitless when a single timely board wipe undoes all that work
My favorite example (and one Ive used before for readers with good memories) is the design of the cycling from play cards in Urzas Destiny
5 | Dream Harvest Dream Harvest is the kind of card that gets better and better the more times you read it
This means you can negate one damage done to this card each time it is involved in a challenge or an action does damage to it, and Support lets this card give its strength to another one of your characters when it quests, until the end of the turn