Every turn you can draw three and tuck two away
Its a decent selection of cards that will allow anybody interested enough in the game to build a competitive deck, and with other cards coming down the pipeline its likely to only get bigger and bigger
3 World War Hulk Hulk is big, green, and stompy, and that plays nicely into Magics own green playstyles.World War Hulk is a five-cost Saga that removes the mana cost of your next red or green creature spell (The Incredible Hulk, anyone?)
It was only sparingly cast for its bestow cost, instead making the ideal target for future auras
Key Cards in the Necron Dynasties Magic the Gathering Decklist Szarekh, the Silent King (Commander) Szarekh, the Silent King is your commander and your engine
deck only has 6 cards instead of 10