Looking back at Case of the Pilfered Proof, when this Case is solved it gains a replacement effect that creates a Clue token whenever a token comes into play under your control
For me, its about big spells, especially as a way to differentiate from the lower-to-the-ground Danitha deck
The power 4 or greater removal here is the same as on Moment, and it remains relevant against Tolarian Terror, Writhing Chrysalis, and more
One of the most damning statements that can be made about a game is that it is not fun, and that's exactly what we've been hearing lately about Standard
For a while I was feeling pretty down on Magic as I'm not into UB and we're going through both Spider-Man and soon, Avatar, the Last Airbender
The more control you have over the top of your deck, the less Lorehold feels like a gamble and the more it feels like you are setting up a historical disaster for everyone else at the table