As I sit across from Gavin Verhey, principal Magic: The Gathering game designer and set design lead for Final Fantasy, Im daunted by the task of playing someone who literally oversaw the development of every card in my hand
Sowing Mycospawn Sowing Mycospawn has a kicker cost that turns this one card into a two-land swing with a 3/3 fungus to show for it
Just looking at his card beside Ursula, instead of being surrounded by dark, abstract colors, Jafar is set against clear skies with a forecast of snakes in the early afternoon
The only downside is the big one that comes with any Cascade card, the randomness of the mechanic
This card replaces the oversized commander card you got before
It lacks protection and wont usually make an immediate impact on a game, but when this big mana commander survives a full turn cycle its likely to create an insurmountable advantage