Jumping through hoops is the art of playing a slightly more inconsistent build that has to put a lot of effort into pulling off its game plan
Right now Im playing a playset even in Hammer Time, but I recollect playing this card in a lot of different archetypes, from UB control to Ad Nauseam, from Goblins to even Sultai Urza
Fell the Profane / Fell Mire Barely ever will you have a game, 1v1 or multiplayer, in which you will not have a creature or planeswalker that you'd like to knock out
The Elder allows you to draw more cards by tapping your birds, while the Gatekeeper brings back two birds when they die
Law-Giver, Zodiark Since it forces a creature sacrifice on ETB, it should get a few counters
The strength of Steel ink cards can be an aggressive approach , and this choice of Sapphire ink cards focuses on a strong showing of Princesses that can also hold their own