Playing off the racing franchises name, this Haste-providing enchantment has historically seen very little play due to its steep cost
Elspeth and Underworld Rage-Hound have clear potential applications as attrition winners, but they require a nontrivial amount of cards and extra mana, restricting their ease of use outside of fairly long games
The fact that it's not a procedural, says creator Alexi Hawley When a mainline Final Fantasy game is released, it's an event
The chaos effect is serviceable, but rather unexciting in most cases
There is an angel subtheme in this archetype, but usually it focuses on strong abilities of cards that get value when youve cast two spells in one turn
In aggressive decks this is a problem because you need to keep applying pressure