In development, the team tried out a vanishing mechanic where a summon-like creature would slowly die over several turns, which was read as a downside
It may not look like much, but how many times have you played a game and got stuck on two lands with lots of 3-drops in hand
Zegana, Utopian Speaker, 2GU
It has one attack, Dark Prism, which deals 80 damage and it requires three energy in total: two darkness-type energy and one more energy of any other type
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This was my first-ever art direction experience, and I am incredibly thankful for the mentorship of Jess Lanzillo and the support from Jontelle Leyson-Smith