You want to play an aggro deck that comes out of the gates swinging You want a deck that focuses on a go-wide / tokens strategy, flooding the board with creatures and killing through combat You like Mardu (W/B/R) colors, granting you access to the best removal, graveyard recursion, tutors, and card draw You want to play one of the most popular tribes in Magic , with a huge, ever-expanding card pool to build from You might NOT like the deck if
Plenty to like between new monarch tools, a ton of flashy equipment and vehicles, and new commander- and legendary-matters cards
Temple of Triumph: red or white
Aurelia, the Law Above Aurelia, the Law Above gives aggro decks serious wings with its twin abilities that provide the card advantage and reach necessary to pummel three unruly opponents in the name of law and order
(2024-11-08) If you and an opponent both lose life simultaneously, and this causes your life total to become 0 or less, you'll lose the game before Bloodthirsty Conqueror's triggered ability can resolve
These effects are small advantages at first, but they snowball over time