The idea here is to nullify the downside of lands coming into play tapped, like the bouncelands (Simic Growth Chamber, thus generating more mana than usual
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Aurelia decks tend to go in two main directions, either a very heavy equipment-focused design or in an extra combat steps style of deck
Halvar, God of Battle Use all auras, all equipment cards, or a combination of both to turn Halvar into a giant beater to swing for lethal commander damage
Then the instant will draw you and a foe two, it's a common for Pauper, Peasant and Pauper Commander and then you can normally cast this for three and save your team by giving them indestructible for the turn to stop targeted or mass removal or to save blockers
While this is pretty terrible, the card does have some Secret Lair printings, which sell for upwards of $3