Will of the Temur I value modal spells quite a bit, and though Will of the Temur only has two modes, the ability to target any permanent with the first, and any player with the second is super strong
Lignify 3/10 This is just a green Frogify in most cases
In any game of Commander, it's often expected to see huge threats produced for free due to the abilities of respective commanders and other cards
However, I don't think this will be the case with Final Fantasy and Play boxes should hold their value, if not increase with price in the short term
Five things happen when you resolve this card: Bounce a spell or permanent back to its owners hand Deal four damage to any target Make two 1/1 Monk tokens with prowess Draw two cards Gain four life Resolving just one copy of this spell could cause a huge shift in the game, while copying it a few times can give you incredible value
That said, the card itself is dependent on you having certain types of creatures already on the battlefield