But in addition to helping other cards do damage, Clefairy is more than capable of doing some damage itself, at a higher clip than you may expect
Generally, this will be much less efficient, but is completely viable if you wish to build your deck in this direction
4 | Zirda, The Dawnwaker $0.50 Mana Value: 1R/WR/W Rarity: Rare Stats: 3/3 Card Text: Companion Each permanent card in your starting deck has an activated ability
I would have preferred one less mana and old school Naturalize
His passive still draws a card for each werewolf that damages a player and has a mana sink that can pump a specific wolfs power while giving them Trample until the end of the turn
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