The deck plays as a tempo-control hybrid that seeks to set itself up early by playing its commander on curve and consistently having interaction by drawing cards and playing only 29 lands
The cards you exile to play it out of your graveyard then serve as its stash for its combat damage ability trigger it five times before it dies, and youve got those spells back in your graveyard ready to escape again
Play Every Day: You can claim some free items and purchase some more in the shop each day, and completing at least three daily missions (which is very easy to do) gets you some Pack Hourglasses
Unlike the Holiday event that simply required players to log in to collect rewards, players will need to complete tasks like participating in battles to collect all the prizes
Or the extra hour added to a game
Its overall a well-constructed deck, with a tight curve, plenty of synergy, and a clear win condition