Todays discussion revolves around taking something that you believe to be fun and putting in effort to make it contextually competitive, through both the cards that support the archetype youre focusing on and the nature of the other decks and cards in your environment and how they interact
For the majority of cards right now they arent even really worth grading unless youd think they will get a 10
Prizm Mega Boxes! Chronicles hangers and blasters! NBA Hoops cellos! Hidden Fates Trainer boxes! Each of these items had the potential to contain cards worth hundreds of dollars or more
Yours is a better version of the Grothama, All-Devouring gimmick deck I built that does the similar things
This extra toughness made Tradewind Rider nigh unkillable, and once it hit the board, it could completely dominate for all the reasons that reusable bounce dominates limited games as outlined above
Legend of Blue Eyes [White Dragon], first-edition case