Its an unfortunate piece of game design, though I cant immediate see what Hudson Soft couldve done to fix it other than give you a better deck out of the gate and / or implement consolation prizes, as this is arguably an issue with the TCG itself
This is our first example of a card that was banned because of the nature of non-rotating formats to increasingly push the power level of synergistic cards
This gets even more absurd when combined with Scroll Rack, when these three lands you get every turn suddenly transform into three spells off the top of your library
The best part about Absorb is when opponents become afraid to cast a spell for fear that their opponent will gain life and use that valuable time to fight their way to a Wrath of God or other way to turn things around
Black and green are still able to do it, but do it very infrequently
You can also build custom decks and participate in battles, which use a simplified set of rules from the normal Pokemon Trading Card Game, translating into shorter games with more frequency played, rather than longer, drawn-out matches with more extensive rule sets