The cool thing about this is that with your commander in play, its very nice to combine a wheel with the ability to flashback your cards
This strategy can be achieved multiple ways, most commonly with equipment, auras, anthems, pump spells, or a combination of any of these
Removal can also help you catch back up if your opponent has a much more developed board state than you
The next iteration on the idea was from Alliances (1996), where the Phantasmal Fiend was still black, but the cost for the activation for switching was blue, so essentially while the card was black, the ability was blue, so the effect had already changed colors
This means that Cathar Commando will still work through your opponents Elesh Norn, Mother of Machines and other similar cards
If your life total is brought to 0 or less at the same time that Pitchburn Devils is dealt lethal damage, you lose the game before the ability goes on the stack