This is one of those cards that is likely to continue to get support in future sets, so I'll be waiting to see if you can use it to break anything
That might just be a me thing though, so I wouldnt hold it against the site too much
Its a fitting subversion for a set that focuses on a huge, Plane-engulfing war, reminding the viewer that nowhere is safe from the Brothers fearsome creations
Grasp of Fate is a nice removal spell for Commander, often getting a two-for-one or better
Starting with five loyalty is hard to kill, especially on a 3-drop that will be hard to have assembled a big enough army to really do anything
Thats part of the reason Wizards keeps releasing new boosters, plus expansions like Secret Lair and specialty accessories