I think the biggest issue with this card is that it adds the ink to your inkwell exerted, meaning your opponent is definitely going to have the chance to take advantage of it before you do
Quick aside, while Magic has many influences, Richard has gone on record as saying the game that had the biggest influence on Magic was the game Cosmic Encounter which from a game design history standpoint is really the game that defined the genre of "rule-breaking" games that allowed players to subvert the game's rules
On the flipside, taking a Fatal Push to clear a path for Deaths Shadow is sketchy because there are so many more cards that kill it
Youll be hearing that a lot throughout this guide
Im only considering gold and hybrid cards, so Im not considering cards that are only green or only black, or cards that have the Witherbloom watermark
And playing small creatures