The best cards from Zendikar Rising were the cycle of rares like Emeria's Call // Emeria, Shattered Skyclave that all clocked in at seven mana, which generally translated into it defaulting as a land unless you happened to draw it late in a stalled-out game
810 payoffs spread across the drain / counters / alt-win / card-draw buckets so no single removal spell turns you off
Suggestions are certainly welcome!
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Morph wanted to encourage you to bluff, to deceive people, to cajole and manipulate and try and hide what your intentions are from people in the same way Disguise wound up doing
It usually appears on cards you can play early game, so you can still get the game rolling, and then several turns later it can work from your graveyard to make sure that you have a huge effect you can play. Verhey is also excited that Commander Legends let their designers introduce Legendary cards from across Magic lore, without any restrictions on time or location